Candy Catch Frenzy is a fast-paced game made in Godot where you catch colorful falling candies and dodge bombs using your keyboard. Move the basket left and right (with ← → or A D) to collect as many candies as you can before you run out of lives. Catch rainbow candies for instant life resets and try to build up big combo points with consecutive catches. Every detail, from the candy types to the juicy animations and screen shakes, was coded from scratch in the Godot game engine using GDScript, and all sprites and mechanics were put together using node-based scene design. This project is a simple but highly replayable game designed to demonstrate fun gameplay, smooth controls, and crisp feedback using Godot's scripting and animation system.
Candy Catch Frenzy is a fast-paced game made in Godot where you catch colorful falling candies and dodge bombs using your keyboard. Move the basket left and right (with ← → or A D) to collect as many candies as you can before you run out of lives. Catch rainbow candies for instant life resets and try to build up big combo points with consecutive catches. Every detail, from the candy types to the juicy animations and screen shakes, was coded from scratch in the Godot game engine using GDScript, and all sprites and mechanics were put together using node-based scene design. This project is a simple but highly replayable game designed to demonstrate fun gameplay, smooth controls, and crisp feedback using Godot's scripting and animation system.