This game was made for Doki Jam! game jam and is a 2.5D platformer where you shoot eggs that merge and create explosions to help you complete levels! I was in a team of 3 other people and I was in charge of coding the player movement & physics, coding the levels and collisions, and designing and implementing the levels. I also did some of the 3D models. I used Unity for the code and Blender to create the 3D models. Note: this was my first time using hackatime and I didn't know that you could 'merge' times by using the same name,, so I have a lot of separate hackatimes for this project. This hackatime is for the time spent in vscode coding, sorry for the inconvenience :((.
This game was made for Doki Jam! game jam and is a 2.5D platformer where you shoot eggs that merge and create explosions to help you complete levels! I was in a team of 3 other people and I was in charge of coding the player movement & physics, coding the levels and collisions, and designing and implementing the levels. I also did some of the 3D models. I used Unity for the code and Blender to create the 3D models. Note: this was my first time using hackatime and I didn't know that you could 'merge' times by using the same name,, so I have a lot of separate hackatimes for this project. This hackatime is for the time spent in vscode coding, sorry for the inconvenience :((.