I built "Cosmyping: The Last Scribe," a fast-paced typing game using pure JavaScript and HTML5 Canvas. In my game, players type words to destroy different enemies, use special abilities I programmed, and fight boss battles every few levels. I also implemented a combo system, WPM tracking, and a ship upgrade system that saves progress using LocalStorage. This project was a huge (but great) struggle and an amazing learning experience. I coded a lot and got help when I was stuck. I had to teach myself advanced graphics programming to get the particle effects and animations to work on the HTML5 Canvas.
I built "Cosmyping: The Last Scribe," a fast-paced typing game using pure JavaScript and HTML5 Canvas. In my game, players type words to destroy different enemies, use special abilities I programmed, and fight boss battles every few levels. I also implemented a combo system, WPM tracking, and a ship upgrade system that saves progress using LocalStorage. This project was a huge (but great) struggle and an amazing learning experience. I coded a lot and got help when I was stuck. I had to teach myself advanced graphics programming to get the particle effects and animations to work on the HTML5 Canvas.