This falling object catcher game is created using p5.js and p5.play, where players use arrow keys to move a basket and catch falling colored objects. I implemented sprite collisions, a scoring system, win/loss conditions and used custom images for the background and basket. Through this project, I learned about sprite behavior, keyboard input and handling game states in an interactive arcade-style game.
This falling object catcher game is created using p5.js and p5.play, where players use arrow keys to move a basket and catch falling colored objects. I implemented sprite collisions, a scoring system, win/loss conditions and used custom images for the background and basket. Through this project, I learned about sprite behavior, keyboard input and handling game states in an interactive arcade-style game.